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Showing posts with label block. Show all posts
Showing posts with label block. Show all posts

Tuesday, June 12, 2012

Demoted

Two weeks ago, after raid, I finally asked the officers to demote me. It took a bit of doing, some hemming, some hawing, a lot of asking, "Are you sure?" and when I demoted my alts from Officer-alt to Member-alt, Thistle finally knocked me down a peg and there I was, for the first time since the summer of 2009 without an officer title in a guild.

It feels strange - liberating in one sense, disenfranchising in another.

Asking one of the officers to withdraw materials from the bank so I could cut gems and enchant the latest drops was strange and confusing when I've been used to having open access for such a long time. Not having to log in until 5 minutes to raid, not having to worry about signups and more-or-less just showing up to play was... refreshing.

It will take me a bit of getting used to as I can't help wanting to contribute my ideas because, at the end of the day, I am a loud-mouth. I can't help it, I just have to talk and say something - I'm one of those people with an opinion on everything, for the better or worse. As a member, I have taken to couching my statements with, "If I might suggest," and "Perhaps we could," instead of, "Here's what we need to do."

That, along with a role-switch has made raiding somewhat new. Pushing numbers, collecting gear (for the third time), and just plain working at the game is a nice break from the usual routine. I think tonight we might finally begin on the dreaded Heroic Spine encounter. When Dragon Soul came out, I still wore a shield on my back. I remember watching the Korean world first kill, and staring at the ocean of Blood chasing the pro-tank as he kited them all over Deathwing non-stop throughout the third plate. It reminded me of Nefarian, and I thought to myself, that's the kind of pain I'm up for. That's my job, right there. And here we are at last, at least two to three months too late, but here never-the-less, and my job is not to kite adds all over Deathwing, after all, it is, instead, to bring the fire and the fury of the Heavens down onto his body and rend it into pieces. We'll see how it goes. I'm prepared for many nights of pain.

But I was talking about being demoted.

I've talked enough about the why and the how and the what if and all that. I also wonder if this is my first, shuffling, slow step towards quitting WoW but I doubt it. I really do love the game, Azeroth is so familiar to me that I would miss it greatly and I still haven't found anything quite as engaging on a regular, weekly basis as raiding is for me. It's 6 hours a week of focused attention and creative problem solving - nothing comes close to beating that in terms of regular activity that keeps me hooked weeks on end.

But perhaps it is a way for me to ease back on the level of control I feel like I need to have in most situations. This releases me from control, it allows me to sit back and let someone else steer the ship without me on the shoulder tapping and pointing out that I would be driving in third gear not second, and maybe they should ease off the curb-hugging. I'm sure that was annoying as hell while I was doing it for the last few months, and now that I'm out of the Officer chat completely, I'm not even capable of that.

What this has opened up to me, are the quiet, secret little conversations that the DPS have, to implement the plan handed down. For example, my rogue friend and I were in charge of kiting lightning on Heroic Hagara for one of the sides, and she whispered me to coordinate our movement and we practiced it and I realized it was something that happened completely away from the eyes of the officers. Same thing on Heroic Warmaster, where we coordinated where and how to soak the Barrages together and when to take them alone. It's the nitty-gritty plan-meets-dirt kind of coordination that I was completely blind to until the last two weeks.

Sometimes, I feel like there are so many undercurrents, conversations, and crosscurrents in any given raid that there would be a network, a tangled web of lines of communications between the different chat channels, the public channels, the actual live audio channel (barring any custom chat channels there) and any number of individual whispers between members. All in the space of a few hours while playing video-games. It's almost enough to make me want to write a book about it.

But I've rambled on long enough, and long past any edge of reason. And my writing is... well, I don't know.

That's a different topic entirely, one of great consternation, frustration and anxiety. I feel little and less confidence in my writing, as if all sense of meter and verse has evaporated. I feel as one might on the far side of grace, downhill momentum growing as gravity takes hold. I don't know. Even this feels dull and monotonous, leaden and heavy with ill-intent. As if what I'm writing is just blunt commentary, deaf to any sort of poetry or insight, mute in any significant, or even insignificant matter. Mechanized metronomic words.

We'll see. We'll see. We'll see.

Sunday, October 2, 2011

Paladin Tank Stats in Normal Firelands Gear

I recently hit the threshold of achieving an iLevel of 378 worn gear in my tank-set which makes me pretty happy as it more or less insulates me from Firelands drops. There are a couple of items I would love to swap in and out of course - the Mastery trinket I'm using isn't perfect, and my helm isn't ideal, but with a 4-set bonus and full block-cap with raid buffs, I think I'm pretty pleased with where my stats put me.

Here is my in-game character sheet with self-buffs, no flask or elixirs, but with mastery food:


This essentially gives me a mitigation rating of 101.23% - which is very close to 102.4% to achieve full block-cap. If I wanted to get to block-cap purely on my own buffs, I could probably use a Mastery Elixir and swap out some of the gems I'm using.  Keep in mind, this is without things like Horn of Winter and the Dodge proc from the Windwalk weapon-enchant, which push the Parry and Dodge numbers higher, so in-combat, I'm typically at or over the block-cap.

I'm enchanted as per normal, nothing special there, and I'm gemming to get my bonuses using Mastery + Stamina gems in blue slots, instead of full Mastery gems, to pick up a bit of Stamina as I was getting a little low compared to my Death Knight co-tank. What is interesting is that I'm using a Mastery trinket and a Dodge trinket with some of the Dodge forged into Mastery, just to balance mitigation stats a bit. My Epic Jewelcrafter gems are Mastery and my ring Enchants are Stamina instead of Strength (for Parry). I'm not using pure-Stamina gems yet, and I'm not using a Stamina trinket either.

Now keep in mind - this is purely in normal Firelands gear. Once I start picking up some Heroic gear, that block-cap will be over the magic number, and I will start swapping Mastery for Dodge and Parry further reducing the incoming damage.

I've long since given up my dreams of being hit-capped as a tank even though I still hate missing, so the Dodge/Parry sum will start to climb and the Block chance will draw down. I don't know where the pure-mitigation cap will be - maybe 35%? More than 40% with 4.3 heroic gear?

That's just silly at some point, where nearly half the incoming swings will be missed, dodged or parried. Tank damage at this point will drop and that's one of the reasons we've seen things like Chill of the Throne and Sunwell Radiance in the past to reduce tank mitigation in the last tier of raids.

And that was without the benefit of Mastery, which has gotten, frankly, just too good for Paladins. Are we going to see anything like that in the Demon Soul raid? Who can say.

I'm sure part of this is the fact that I've just gotten lucky with drops, and I'm sure the folks who've been farming heroics for a while now have a lot better gear and their stats look a lot better - but point is, even in just normal Firelands gear which is easily accessible at this point to any semi-serious raid group, paladin tank stats are kind of freaking crazy right now.

Thursday, June 23, 2011

Holy Shield & Paladin Block Capping

This is a tanking post and I'll go on a bit excessively about Paladin tanking, so you may skip it if you're not too interested. Go ahead, I won't be offended.

/jam hands in pocket
/kick a rock
/sulk

And I don't even play a Blood Elf. Zing!

Tuesday, August 24, 2010

Writing in a hurry

As some of you might know, Blizzard's annual writing contest was running for the last few weeks/months and as the last couple of years, I planned to submit but this time, I actually made a run of it. I had an idea in mind, and I worked out the general arc and characters, and wrote about 2000 words - roughly the first third of it - a couple of weeks ago and kept mulling the rest of it over and over, thinking I had until the end of the month to wrap it up.

Some providence inspired me to check on the date yesterday morning and I realized with a shock that the submission deadline was in fact last night at midnight.

I spent my lunch break at work desperately churning out another 2000 words to get two-thirds of the way and then work and an after-work engagement kept me busy. I got home around nine, logged into game, ran into Halls of Reflection for inspiration and with the music of that dungeon over my headphones, wrote the rest of it (with some encouragement from a couple of guildies) and then gave it a quick draft and posted it off just before midnight.

I'm pretty pleased with the story, and if I might take a segue from Warcraft for a second, it is the first new short story that I've started and finished in some time. Writing has been a hobby of mine for a while and I've had some minor success with it (a couple of short plays I wrote wound up in a tiny off-broadway production, and a couple of short-stories I wrote wound up in some small-time press magazines) but I've been going through some serious writers block for a bit over a year now and this was a very gratifying way to break through that wall.

After submitting the story and getting a confirmation letter back from Blizzard, I sent the story out to a few friends and it seems to be doing well with them, so I have my fingers crossed.

I'm feeling pretty pumped to continue working on some of my own material and if anything should come of this Blizzard submission, well, I certainly wouldn't mind writing for my favorite game, as you might imagine. :-)