Thursday, June 24, 2010

The (Heroic) Lower Spire

Last night we made our way in for a couple of hour of work in the Heroic mode bosses of the lower spire. We were running one person short and a friend graciously stepped in to save our skins.

Marrowgar
3-shot. Mostly because I was trying to work out a 3-point ping-pong strategy till someone mentioned that he only targets the farthest character so we started to have our OT run out to range with 10 seconds to go on Bone Storm and then I split out to the opposite end of the room just as he cast, so he spent the whole time ping-ponging between us. 1-shot with that positioning. Easy mode.

Lady Deathwhisper
2-shot. Once we figured out that the adds needed a LOT more attention in phase 1 and to stay away from Dark Martyrdom, phase 1 cleaned up and phase 2 was just a matter of DPS switching off to kill adds while tanks tried desperately to build threat with stacks of Touch. Not too hard, and we were miles away from the enrage timer with three healers. Not as easy as Marrowgar but easy enough.

Gunship
What is this I don't even.

Deathbringer Sourfang
This is actually the first challenging fight. Our first two attempts were really sloppy and he built Blood Power way too fast. After we cleaned tank taunts and adds up, we started running into deaths right about the 3rd mark popping up. We would have the boss around 15% when the third mark went out and that'd be too much for two healers to handle, we'd loose a mark and it was essentially a wipe. The best we got him down to was around 12 - 11%.

How to fix this? Well, I have a couple of ideas. For some raeson we had melee running out to blood boil to avoid extra ticks on the AoE splash. "But wait," you say, "Blood Boil doesn't splash, only Blood Nova, and that's not a DoT!"

To you I say, "Where were you last night?!"

I don't know what I was thinking. And no one corrected me. Anyway, we'll clear that up. Also, I think we'll just have to hope RNG plays well, and we get at least one mark off on a healer so we can start chain-HoPing them (we havea a couple of paladins) sub 30% to minimize the amount of BP he gains. We had a minute and a few seconds on the enrage when we got him to 12% so I think maybe we can afford to do it with three healers?

We have some options and when I suggested a normal mode kill last night just to get on to a few easier bosses, the raid revolted.

I love my little turtles.

In other news, can ICC PLEASE stop dropping mail shit that goes to OS? PLEASE?

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