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Showing posts with label fail. Show all posts
Showing posts with label fail. Show all posts

Friday, September 7, 2012

First week of raiding in 5.0.4

Man, that raiding thing is a different animal.

I was churning out huge freaking numbers in dungeon all last week and then in raid, my output just plummeted, for any number of reasons. It has me pretty bummed out about my own performance, because nobody is a bigger critic of my numbers than me. I'm in competition with myself, and I have a certain expectation of what I want to see. When I fail to meet those expectations, the disappointment drives me figure out how I can fix the situation and perform better.

The reasons I came up with are the following:
  1. My laptop just couldn't keep up with the add-ons and the 25-mode graphics. The first night was more or less a wash due to this - I couldn't just turn off all my add-ons as I had very specific bars setup and was trapped. Trying to run about and stay alive and keep DPS up at less than 10 FPS wasn't pretty. The second night was better, once I pared the add-ons down to, er, DBM, SUF, Hearkitty, FCFS helper and the loot system add-on, ran Fullscreen after turning all the bells and whistles down. But I do need to figure something out to keep 20 - 30 FPS going with graphics running at a decent level with the add-ons I want. If you have any suggestions or can offer any help in this area, please let me know. I'm running on a Laptop which makes it a bit more complicated.
  2. I ran with Holy Avenger the first night as it's a net DPS gain but goddamn, it was so hard to find places where I could sit still for a long enough time to get good use of it for burst. Not to mention, I kept getting locked trying to get it to line up with Avenging Wrath. Argh. The second night I switched to Divine Purpose and that felt significantly better. I'm going to test with the dummy and if I can get the same damage out of both, I'll run consistently with DP instead.
  3. This is probably a minor factor, but I didn't Reforge anything as I wasn't sure where our stat priorities lay. Next week, I'll throw everything I have into Haste because there were long stretches where I had nothing to press and got antsy and thanks to Sanctity of Battle, Haste helps with nearly every one of our HP builders. This should help out a bit. I was dismissing the Haste thing through the end of Cata as being irrelevant for Retribution, but I suppose I'll eat my words and my haste.
Those factors aside, my DPS was pretty dismal and I really need to work to elevate it.

Speaking of dismal DPS, last night my old guild was looking to go do some mix of normal  and heroic DS so I hopped onto my Warlock that I hadn't played in a while, let alone prepared post patch. I stuck with Affliction as it seemed the least changed on beta, and quickly assembled a UI and read up the rotation while we zoned in. It took me most of the night to realize some basic things like, oh, I don't know:

My performance was even worse there. At least I got 3 items of gear, including the Madness staff and I bought another 2 with Justice points so my iLevel jumped up to 389. Yay? Yay.

I'm hoping that by fiddling with my UI and cleaning up my WTF/Interface folders, I can squeeze some more performance out of my laptop for next week. And

Wednesday, August 22, 2012

Rusty Shield

The last time I did any serious tanking was the Heroic Spine kill, which was about a month ago.

Since then, I've primarily been playing Retribution, so much so that I've grown quite used to the speed of it. The procs of Divine Purpose and the Art of War, the quick movement thanks to Long Reach, and the near constant stream of buttons to hit has really spoiled me and lacking the need for any gear at this point really, I found myself not even bothering with the occasional LFR or LFG tanking bout.

Last night, a few folks in the guild wanted to go in and kill Heroic Madness, and I went in, as I wanted a shot at the mount, at Heroic Gurthalak, and damnit, I wanted to do something fun and challenging in the midst of this malaise. Plus, quick guild rep. And you know, I wanted to see what raiding with this group of people was going to be like, even if it was just in 10s.

The group decided to go with a 2/2/6 makeup to keep things easy and I volunteered to off-tank. I hadn't tanked this fight even on normal in a very long time, and even then I was solo-tanking on every kill, so I was actually kind of new to the fight in this role, but still. Man, was I sloppy. Somehow, I managed to get myself killed twice, and the other tank once.

Death the first: Pulled aggro, took an unintended impale with no CDs and immediately began to cosplay as one of Vlad's victims.
Death the second: Didn't ask for external cooldowns on the 2nd impale of the 4th platform and exploded into a fine red mist. Bastards hits hard.
Murder the first: Bubbled through the shard landing on the 4th platform causing the other tank to eat a hit from the Corruption because I was slow with the bubble/taunt/dispel, like a dick. Like! A! Dick!

I think he died on the 4th go when I didn't make any stupid mistakes but that meant I had to be very careful with what I was doing, and that, on top of how Protection seems to crawl when compared to Retribution, with dry periods and few procs to respond to and just the lack of movement buffs, the whole thing left me feeling like I was moving in slow-motion at times.

Protection will remain my off-spec in Mists, but the addition of more Holy Power generators and movement buffs in 5.0 will do much to improve the play-style of the spec. Not to mention it reduced my damage to a pathetic little, wet, limp noodle number.

Anyway. Despite all my excuses, it was an embarrassing muck-up and I was ashamed of my performance. The failboat had landed. But as things are wont to work out, in spite of my boorish behavior, I had a blast.

The group was well coordinated, it didn't feel like some of us were raiding together for the first time. There was open communication, people pitched in, and it was a fairly democratic run. Admittedly, it was a 10-person casual night, and I imagine 25s are more rigorously controlled, but I liked the people I was raiding with, and the environment I was raiding in. I hope they let me stick around.

If you're curious, this was kill number 20 on this character alone without ever seeing Souldrinker, on either difficulty. Not that I even really want it anymore, other than as some sick proof that it exists and there isn't some code in the background causing the sword to actively avoid me! Did I make you Blizzard? I'm sorry, I'm a lover, not a hater!

Afterward, I putzed about in Stormwind for a bit, considered doing a quick MC or Kara run, but then I just logged out, actually feeling kind-of good and hopeful about my future in Warcraft.

Wednesday, December 7, 2011

My Attitude Sucks

My attitude in raids lately has been just total crap. My attitude in game is also a reflection of my attitude out of game, I've been going through a bit of a bad patch but that's really no excuse at all for my behavior.

Maybe it's because of my expectations of play - and sometimes I feel like my willingness to bring up points about performance is almost a detriment. I hold my play to a fairly high standard. If I let myself get killed, that's a problem, I look at my logs, I try to see what's killing me and I prevent it in the future. If I'm causing a wipe, I try very hard not to repeat my mistakes.

In the same way, if there is a difficult portion to a fight, I'll do my best to take it. I want to do the heavy lifting, I want to take the responsibility of failure if someone has to do a high-stress job, but as a tank, that's not always possible. Sometimes it's the healing and sometimes it's the DPS and sometimes it's one role that one person has to fulfill that I can't do as a tank and that's when my issue kicks in.

I begin to hold that person's performance to the same standard that I hold for myself, and that's just not fair. That person might learn some things faster or slower than mine, maybe I would take a week to figure it out and they'll get it in an hour, or maybe it's the other way around, but the point is - they have a role, and I have a role, and we're both there to perform it to the beset of our ability.

But when that doesn't work, I begin to get frustrated.

Ultraxion is a good example of this. It's a fight that sits in the hands of the DPS. If the healers can 2-heal it and get the raid to the 5 minute mark, that requires from the raid, counting the 2 tanks as 1 DPS, an average DPS of 27k.

Or 24.5k to finish the fight in 5.5 minutes which is about how long the raid can stay alive with 2 healers after the 5 minute mark.

That's a lot, even for a Patchwerk fight, which this essentially is, outside of the Hour of Twilight and Fading Light mechanic. That's expecting people to be just about perfect with their rotations, using every cool-down in the most efficiently lined up way possible, and limiting their time outside the Realm of Twilight to 2 seconds at worst. Factors having a say about this include such thing as Latency where the time you pressed your button and got to the other realm might be long enough to kill you, bad string of procs where you don't get any, a bad string of RNG rolls on your crit chance and any other number of things.

We were able to kill it last week, with numbers both above and below that average. Some bursty classes and better-geared people pulled ahead, and hit the 25k, 26k mark and others were in the 20k, 21k range, but the overall damage balanced to eke out a kill, and yet last night, we pulled a couple of times and couldn't get him to drop, wiping in the 3% range sometime after the 5 minute range.

And I was kind of loosing it with the wipes. Which is absolutely ridiculous given it's the second week and the gatekeeper boss to the hardest content in the raid.

I think there's a difference between assigning blame, and dissecting the fight. I'm always ready and willing and able to take responsibility, and do my best to improve. I might get testy, true, especially when I'm frustrated with myself, but I'll take feedback, even negative feedback, over silence any day of the week. And while we're not a hard-core guild by any measure, we do have a commitment to progression and that means we're going to dissect and fix our problems.

But I'm not dissection fights anymore.

I'm afraid I'm drifting into crazy-old-man grumbling about them DPS not pulling their weight territory instead of doing a proper analysis of the encounter and coming up with solutions.

The conflicts are getting all jumbled in my head and affecting my attitude in raids tremendously. I'm just super glad I'm not the one making calls and calling shots right now.

If I was my raid leader, I would've fired me by now.

Wednesday, November 9, 2011

Decency and Vote Kicks in PUGs

"What the hell is wrong with you," said the healer to the Hunter, "Why did you run towards me? You got me killed."

Typical PUG grandstanding and raging over a wipe in a 5-man, nothing too new or unexpected. Except, this was on the PTR, on the last boss of a new dungeon that most of us were doing for the first time. I looked at the words on the screen and paused for a minute before beginning to type. I politely explained that this was probably the first time for most people here, and now that we know what not to do, we shouldn't have a problem.

"I just wanted to let him know he was being stupid for killing me."

Again, I began to type, and explained that since we didn't cover the fight before pulling, we couldn't know what to expect from a new mechanic.

"Doesn't change the fact that he's stupid."

I was expecting a vote-kick window to pop up in front of my face to get rid of the hunter, who hadn't said a word this whole time. I'm sure he was feeling bad enough without this guy ripping into him for no reason.

"I think you could have pointed out that he misunderstood the mechanic without being rude," I said, expecting that I would be kicked as well at this point for talking instead of pulling.

Except, that one of the other members chimed in, talking about the need for civility, politeness, and understanding when we're doing new content, and the hunter thanked us for not kicking him. The healer didn't find anything else to say at that point, so we pulled, killed the boss, said our thank-yous and went our way.

I don't know if that healer would have initiated a vote-kick if I hadn't jumped in right away, I don't know if the other two people would've just mindlessly clicked "Yes" when the window popped up, maybe they would have declined and one of them would have said something.

But I felt like I was taking a risk just for speaking up in the hunter's defense.

As a tank, my queue times are irrelevant so I wasn't really bothered about being kicked, the risk for me was minimal, but I can completely understand why the other two DPS stayed quiet.

They don't get an instant queue if they get kicked. They have to wait another 20 minutes, a half hour and maybe re-do the dungeon all over again. I know because I think the same thing when I'm PUGing on my Warlock - I don't want to do anything to give cause for vote-kicks. I don't want to draw any attention to myself. It's practically Orwellian how much power the group, in particular the tanks and healers have over a PUG.

I don't know how to fix it, but I think, based on what I saw yesterday, most people are going to side with polite behavior, and empathize, especially when the anger is as unjustified as it was in this case, so long as someone takes that first step - someone needs to speak up on behalf of the victimized member, even if a mistake was made.

No one deserves the kind of treatment DPS get, when they make a single mistake. It makes me want to PUG more just to add to the list of people who will vote "No" when frivolous vote-kicks fly.

Monday, November 7, 2011

Why am I logging in again?

I've been having a "blah" few weeks in WoW that are leading up to severe boredom.

Our progression has stalled to a point where it's just log in on autopilot wipe on heroics for a while, then switch to normal and sleepwalk through kills. I don't mind it so much, it's just not very much of an incentive to log in and be excited to raid. It kind of doesn't matter how well I play, or how well 90% of the raid plays, if one or two people aren't pulling their weight, the raid fails.

I could use one more upgrade from normal modes, but otherwise, I could more or less walk into Dragon Soul with what I have on now and probably clear through most of that content without feeling undergeared.

I've been trying to play alts more, and getting to DPS on my warlock or playing my DK is quite entertaining, and I kind of want to focus on one of them a bit more, but I can't, really. I need to be on my Paladin for Raids since we're pretty low/short on tanks. And my DK is horde side on another server anyway.

Honestly, the only really fun stuff I'm enjoying in game right now are the PvP nights on my Warlock. I'm slowly, slowly, slowly getting better, I think. Our 3's team hit 1400 ranking after only two weeks of play. But we only do the 8 or 9 wins we need to cap out Conquest so it's not even like it's a long-term thing. It's just about two hours of fun and then it's done till the next week. Our Warlock/Priest/Rogue combo is pretty great... when we remember to save the healer from melee cleaves but otherwise we do pretty well for a team that's still finding its feet. I think with how geared we're getting we'll do very well in the next season as we zone in the first week in full Ruthless gear.

And I kind-of have fun on my Horde DK lately, as I've geared her up through at least T11, when I can find some PuGs for her but her server seems to be a bit slow in terms of PuGing content and I can't always find stuff to do so I just wind up running dungeons and being bored there too. I would actually love to DPS on her but searching for slots for DK DPS is pretty goddamned fruitless - still, Blood tanking is different enough from Paladin tanking to be entertaining.

But anyway. Again. What's the point? Working on my 'lock or DK would involve raiding with another group and I just don't have the time for it. I want the commitment I have to my raid group to pay off.

So it all leads up to, what's it all for? I don't know. When progression on my main stalls for me, everything goes out the window - all motivation to log in and raid just evaporates and I just roll my eyes when we swap to normal mode and kind of tune out, more or less. We've been killing normal modes for months now. It's literally like running a heroic at this point, down to one-shotting Rag last week with a death in phase two.

There are different reasons people play this game, and when I hear about how many other groups can't do Firelands or whatever, it doesn't matter - I'm never comparing myself to those behind me or ahead of me, I'm just comparing myself to the expectations I have set for myself.

I think that any decent raid group should get through more than 50% of the content provided to it. Normal modes are the first 50% of content in any tier, that's more or less how Blizzard has setup the raiding game. If you can't get through a majority of hard modes pre-patch, then that's content you're missing out on.

That's what I want to do. I don't want to go back and get kills after I've geared up in Dragon Soul, I want to kill these fuckers now when it's still relevant. When I'm not working towards that, I'm tapping my feet wondering why I'm logging in instead of working on another project.

Thursday, October 13, 2011

Paladin Tier 13 Armor On Female Models

I really love the Paladin Tier 13. I was looking forward to wearing this tier for a while. But then I saw how it looks on female models:


Sigh. I guess I'll have to find a shirt to wear underneath that'll blend well with the tier. For some reason I don't really have a problem with cloth-wearers or even mail or leather wearers having these kind of outfits. But doing it to plate just seems ridiculous. It could be that I'm reading way too much gritty fantasy where this kind of thing doesn't fly. It could be that I've been playing a female character as my main for nearly a year, now. And I know a lot of people don't have a problem with plate bikini or whatever as it's a fantasy setting.

But I find it absolutely ridiculous to wear a plate belly-shirt.

I really don't know how many women work in the Blizzard art-department, I'd be really curious. Maybe a woman designed this, I don't know, but it kind of doesn't matter, that still doesn't excuse this.


It just plain blows screaming chunks of suck and fail at the moon that I have to show off my bare mid-riff while tanking the god-damned Aspect of Death.

Tuesday, September 20, 2011

Now what?

The nerf lists finally made an appearance today and man, they're taking the entire tier out at the knees. It's tremendously disappointing to me that we didn't clear Ragnaros, though things weren't helped by all the other crap that hit us in the meantime.

We lost our third healer two weeks ago and haven't had a third healer in that time other than our top DPS respecing to fill the slot really, really, really set us back. The last two weeks let us barely squeak past Domo on the second night let alone get 6-kill nights like I was expecting to after we cleared through Domo the first time and realized how simple things should be getting. Our third healer situation got so bad we wound up 2-healing Alysrazor just to make it go faster and it actually worked out just fine.

Though starting tonight I imagine it really won't be necessary to three-heal anything but maybe Baleroc, Beth'tilac and Domo. Or maybe we'll just do everything with three so that the night has that much allowance for mistakes...

I'll be frank, this has really taken the wind out of my sails. Even two weeks ago, I was dedicated to achievements, kills and getting a few hard-modes down before 4.3 but now it all feels worthless and pointless and I'm spending less and less time logging in or playing other games instead.

It's not even a hardcore/casuals thing honestly, it's a disappointment in myself and not achieving the goal I set out for myself a few weeks ago. A lot of my guildies seem to see this as me being upset with them, or with their performance, or me being critical of them, or of our server ranking, or whatever else, but it has nothing to do with any of that.

I'm disappointed that I wasn't able to achieve what I wanted to in the game, and now I'm looking at months of farming nerfed content with Heroic Ragnaros being the exception, and he's the other end of the pendulum in terms of difficulty - the Heroic Lich King of this tier that guilds will throw themselves at for months just to squeeze out that one kill.

A lot will depend on the raid tonight - if it feels like T11 and is just a faceroll as I'm expecting, then we'd better at least get Rag down, so I can, with my tail between my legs, go into Heroics next week and never look back.


But right now, I don't know. I don't know. Raiding is why I play this game. If I don't enjoy the one raid left to me, why am I logging in?

Monday, September 12, 2011

4.2 Nerf and the bitter taste of failure

When the nerf hits next week, it will be the first time in a long time that we will have missed the end-boss of a raid pre-nerf. And it's killing me.

I've always taken pride in killing bosses in their normal incarnation and we've only had a little bit of time on Ragnaros this time around, we had a slow, slow start, it took a while for a raid-team to fall into place, and we're dancing around a million issues with the roster but I was confident we would get through it.

And then this news comes along and it's just crushing my motivation. Unless I push for an extension this week and just spend two nights straight on Rag with maybe a third night added for progression, I think we're going to miss killing this guy pre-nerf.

My pride is tied up into it, and I won't deny it, but that doesn't make the experience any less frustrating. We've always raided on the lower end of serious progression, but I've never let that check my ambition. When I play the game, I want to play it with some level of competitive end in mind - not competing against other people, but against our own expectations of what we can achieve.

A lot of folks in my own guild seem less disturbed by this than I am, and I guess that's good - I'm sure I'll get over it myself, but right now, it smacks of failure.

Friday, May 13, 2011

Blogger Boggle & 20 Days Of... (Day 4)

Looks like the Blogger back-end took a crap yesterday and Google had to roll-back all the posts to Wednesday morning, which ate my last entry. I'm sure they'll restore it at some point, but it also ate one of my drafts which I was planning to post today...

This might be the first thing that makes me consider either self hosting or moving to Wordpress. But for now I'll stick with Blogger as I generally enjoy the Google tools quite a bit, and am a huge fan of GMail and Google Documents in particula

Anyway. Next week I'll start posting a few raid-guides I've been working on. For today, let's go continue along with the 20 Days Of... which I haven't updated since March. Oops.

DAY 4: Your Best WoW Memory

Thursday, April 28, 2011

PuGing on an RP server

I don't try to hide the fact that I play on a (notorious) Role-Play server (Moon Guard, where all of Goldshire became a red-light district and had degenerated to a point where invisible GMs started monitoring the place).

When I queue in LFG, the people from other servers will comment on where I come from, expecting to wipe continuously, or will remark on the fact that I have raid-gear as an aberration to what they would expect from Moon Guard. My druid friend Lava and I really enjoy telling them made-up stories about how we just sit around being furries in Goldshire since we're from Moon Guard.

But outside of that notoriety the fact that this server has a large and vibrant community of Roleplayers serves me well. The place has a filled in, living and breathing feel to it.

Thursday, April 14, 2011

Painfully Wiping

We've been raiding for about 10 weeks now, and most of our core raiders have reached a cap with their gear and we consistently clear 8 or 9 bosses every week quite easily. Whenever I get to this point in a raiding tier, I assume that if we have too-easy a night, we're farming and I have no interest in farming, so I immediately push for progression.

This week was one such night. I wanted to get started on the end-wing bosses and I chose Cho'gall. For some reason we started stumbling a bit on Ascendant Council on Tuesday and it took us a couple of wipes to get through it which cut into our time but we got to Cho'gall with about an hour left and we'd only pulled him maybe four or five times before only getting as far as 40% or so with three-healers.

Tuesday, March 29, 2011

First Day Playing WoW (Day 3)

*cough* I think I might've missed a few days here, but hey, I didn't have to do these sequentially.

So, my first day playing WoW - it was July of 2007. I know this because July is when my company goes on a summer-shutdown meaning the offices close and everyone takes two weeks off to go do other stuff. As programmers, we usually use this time to do a lot of testing while all the users are gone without fear of breaking something but for whatever reason that year I remember not having a lot to do so I worked from home quite a bit.

Friday, March 4, 2011

Burnout

It's funny how fast things can go from being okay to just total crap.

This week's raids have been the worst in months. Struggling to get even simple bosses down, and just a total lack of communication until I have to ask the same question eight times to get answers from people. The kind of nights you just want to end. And then after an hour of trying to pull things together, someone's connection craps out and you just want to log out and never log in again.

So I called raid, and told everyone I was canceling raids for next week as well. We'll regroup on the 15th - with whoever doesn't leave the guild by then - and see how things go from there. I'm also going to just not log in during this time and try to focus on other stuff. I have a lot of writing on my plate anyway.

Wednesday, February 2, 2011

Worse and worse

For a variety of reasons, I can't really get into guild groups for heroics on the days we raid - I log in just before raid time and after raid most folks are too burned to run anything so I wind up PuGing, which is why I've been writing about these unsuccessful runs lately.

--

But last night's adventure after raid was a rare bit of insight that I can't even bring myself to recollect. I'm hoping copious amounts of alcohol will suffice to diminish the memory of that PuG.

I'll try to be as objective as I can and say that I think I'm not a terrible person to run PuGs with. I throw in a lot of emoticons and happy faces when I ask people to do stuff. I explain things if anyone is unfamiliar with stuff and always ask if my explanation was sufficient. When possible, I'll take on the ugly roles of the fight so people can do a minimum amount of work to win. I'm happy to do most of the typing as well so long as I can get a minimal acknowledgment from the person I'm addressing.

I don't think that asking for someone to say "ok" after telling them to, for example, kite adds or block a beam is too much - it's just common, polite, human, civil courtesy to reply when addressed directly, I think. Or maybe I'm just too much of a social chatter box for expecting such behavior from PuGs who're only there for gear and Valor points.

As we hacked and sawed our way through a dungeon (wherein the entire group died to AoE that they couldn't run out of to the first boss and I kept myself alive for 2 minutes while they ran back and helped top me off and do some damage to the boss before... all of them died to the same mechanic again and I slowly whittled at the 1 million health left on the boss), I asked the silent mage if she could please block the right beam.

No answer. I ask again. And what I get is a reply that beggars belief.

"I'm not illiterate, I can read."

Am I being a completely over-sensitive bastard when I just want to make sure that when we're planning placement for a crucial mechanic that the person ACKNOWLEDGE the request being made of them?

A bit of back and forth later, we pull, I block one beam, the healer another, and the mage stands by the beam without blocking it, neither of the other two DPS step in, and as I stare helplessly, the add evolves and murders me dead.

I just don't get it.

Communication is such a vital part of this game. If you can't be bothered to acknowledge the existence of other players in the game why bother doing content that requires you to work with them? Just run quests and do solo instances for stuff you out gear or out level.

But if you do choose to PuG - please acknowledge text directed at you or the group in general. There is nothing more helplessly frustrating than staring at an unmoving chat-box after asking for input.

Monday, January 31, 2011

Tanking PuGing

So.

I'm primarily a tank. I like to tank instances a lot. It's probably my favorite thing to do in the game. Running 5-mans is fun, the daily Heroic can be an enjoyable instance, and any time I'm with a few guildies, even 2 or 3 others, the run typically goes by in a breeze and no wipes happen.

Other time, I log in and there is no one else online, and I find myself hovering my mouse over the LFG button and I hesitate. What if my group is a bucket of fail? What if my healer is a ball of stress and can't keep up with the damage? What if I'm top DPS on boss fights again? What if no one remembers how to interrupt?

But, being a masochist, I click the button anyway, and a second or two later, the dungeon-entry screen flashes at me with a shield in the center, and I press the "Enter Dungeon" button, waiting for all the tick-marks to line up, wondering what fresh hell I'll encounter on the other side of that instance loading screen.

I usually open a greeting and throw in emoticons liberally, trying to earn some favor with these people. I'll take a glance at the healer's gear and estimate how much CC I'm going to need to use (full disclosure: when running with guild groups, I've more or less given up using CC even on 3 or 4 add pulls. It's almost back to Wrath dungeoneering - gather 'em up and nuke 'em down with a couple of stuns thrown in for good measure.)

Sometimes, things are sublime - everything goes well, and with nary a hiccup, the Valor Points are tallied to my currency total and everything is fine. Other times, things aren't so simple, and it takes a bit of effort to wrench victory from the jaws of defeat.

Take, for example, this group I had for Heroic Blackrock Caverns. I cast out my usual greeting and smilie, received dispassionate "hi"'s in return, buffed, waited for others to buff, and then, seeing the healer full of mana, everyone's health at full, and the two-add patrol walking up the ramp, I warning everyone - "pulling!" - and like Captain America facing down a bunch of Nazi's, throw my shield into their faces.

A few seconds later the adds were dead, my health had barely dipped and I felt confident. The trash went quickly, Rom'ogg Bonecrusher came thundering up, screaming and yelling, and went down just as fast. While the healer drank, I watched Raz do his thing, tearing up adds and once we were ready, we ran down, clearing trash.

So far, I was feeling pretty good - DPS was high, the healer was easily able to keep up with the damage, and I was happy to be on my way towards a quick clear. Then I realized our warrior was still standing back by the first boss.

"You coming, Steve?" I asked.

"1 sec," he said.

I shrugged - our DPS was good, there was a DK in the group, so I pulled the Zealot waiting at the bottom of the ramp. "Please interrupt Strikes" I reminded him in chat (the third DPS being a hunter), and watched the cast bar filling up slowly before using my own (1-minute CD) interrupt at the last second.

"Dave," I said, naming the DK, "Please interrupt the casts."

With only 2 DPS the Zealot wasn't dying so quickly that the Strikes were not an issue - in fact, the second and third both hit me and I started chaining CDs as my health dropped below 20% and the healer strained to keep me up.

The zealot goes down, I try to stay polite. "Please use your interrupts when you see the Zealot casting," I said. "It does a lot of damage and drains healer mana to bring me back up to full."

We cleared the next trash group before I realized the warrior was still sitting back at the beginning. "Steve," I said, "We're waiting."

"lol 1 min"

A vein began to throb in my forehead. I pulled the next Zealot. He begins to cast Shadow Strike. The cast-bar fills up. My finger inches towards the Hammer key-bind. I restrain it - maybe Dave will come through. I hit my 20% damage reduction CD instead.

I get hit, and the healer begins churning out Nourishes to get me back up.

"Dave," I type out hurried while popping wings to get this add down quickly - where the hell is Steve? - "I really need you to interrupt those, man."

Silence. Another Strike lines up. The hunter keeps on shooting blissfully, and Dave keeps on swinging happily unaware that I'm about to die. I hit Ardent Defender. Whack. A bloom of golden light envelops me saving me from death and then the add goes down.

The healer chimes in - "What the hell is going on?"

"Dave, why aren't you interrupting?" I asked.

"I don't have interrupts," he says.

The vein is red and pulsating at this point. I take a breath - maybe he's a fresh 85, maybe he's never had to interrupt in his life, I don't know what his deal is.

"You do," I say. "Look up your spell book - you should have Mind Freeze under Frost and Srangulate as well, but it's on a longer cool-down. Just put it somewhere you can hit easily and please use it every time you see the Zealot's casting. Hit 'V' so you can see their nameplates and it becomes pretty easy to see the cast-bar. Just hit that Mind Freeze button before they fill in."

"ok."

I rub my eyes while we sit in front of Corla, Herald of Twilight.

"I'll take left," says the hunter.

"I've got right," says the healer.

"Block center, would you Dave? And also interrupt her fear, please, it makes life very easy."

"Block what?"

"The beam in the.... never mind, I'll do it."

"Ok."

"You coming Steve?"

Silence. I initiate a vote-kick and it passes. Another DK takes his place.

"1st time here lol"

I shudder for a second. "Ok, just stay behind the boss and burn her down, and please interrupt the fears."

"Easy."

Yes, easy.

The fight goes just fine, except for the fact that every Fear I can't interrupt gets through and the fight just drags forever. Thankfully, no Zealots evolve. Finally she keels over and spits up her loot, and we continue down to Karsh Steelbender.

I whisper the healer, "Do you think I could just keep stacks up? I don't think these guys will be able to kite and kill adds away from me."

He whispers me back and tells me to do it however I want. I thank him, ask everyone to hold off on CDs until I say and then to burn him fast. I quickly work him up to 8 stacks and give the signal. I don't know if it works but he croaks as I reach 14 stacks and am about exhausted with all my CDs and the healer had turned into a tree spamming heals to keep everyone up.

The next set of trash dies, and I just walk by Beauty. I'm not going to pull her with this group.

"You don't want the JPs?", the new DK asks.

"We lack the CC necessary to clear this."

"Good group. We got it," he says, "Let's try."

The healer whispers me, "Please, no."

I ignore the DK and pull the trash. He doesn't ask again. We get down to Ascendant Lord Obsidius, Raz dies, and I look at the hunter and quickly setup a macro to cast Hand of Freedom on her.

"Think you can kite the adds throughout the fight? He'll occasionally swap places with one of the adds so you'll have to pick up agro on it."

"ok."

"Great, go ahead and pull, I'll taunt the boss away."

She pulls, I drag the boss to one side, and everything is dandy. Everytime a thunderclap happens, I hit a HoF on her and she seems to be doing well.

The first swap and I start running to pull the boss off of her. The add starts channeling on me.

"Add on me," I type in chat.

She's happily kiting, half a room away.

"Take this add off of me, please."

I try kiting but I've already used my HoF on her and my waddling run isn't doing much.

"Please?"

The healer is spamming me and pulls agro on the add as I've avoided touching it for fear of making it harder for the hunter. Now the healer is kiting while the hunter gets cornered and eats some damage.

I taunt the add off of the healer, giving him some time to top everyone off. Boss swaps and now I'm running to keep the new add of me, and drag him into the one add she's still kiting - a multi-shot snags the add and I go back to the boss.

That vein in my forehead has burst and is leaking blood down my face.

The DK's happily sit on the boss, swinging away. The boss doesn't hit that hard anyway, once topped off, I stop kiting and CD through the healing Debuff, just burning through the last 30% of the boss' health.

I whisper the healer and thank him for helping me get through the dungeon while the DPS are all happily cheering about a "GG."

Yeah, GG.

Excuse me while I go curl up with a glass of whiskey.

Friday, November 12, 2010

Problem Solved

As might be clear from my posting habits, out little guild is a friendly, cozy little place. Generally speaking, we're a warm, inviting, and very open group that embraces new members and will quickly assimilate people and their quirks and jokes and such into our own group. In the seven-odd months of our existence, those that don't fit in generally slip away quietly and quickly in the midst of the night and I generally don't go chasing after them.

By now, those who're going to stick around, do so, through thick or thin. We've had members stick with us through the really really difficult time from August till now when putting raids together has been absolutely brutal, when teams fluctuated almost weekly, and progress just about crawled to a stand-still. About a month or so ago, we had a tiny infusion of fresh blood and it really pushed us back into gear and we finally started making some progress, especially as 4.0.1 dropped and excitement crept back in.

However, some of this new blood also brought in its own problems.

This member was really informed, knowledgeable, generous with their information, a good player, filled a class need, but... there was a feeling that this person maybe belonged in another guild somewhere. They were obsessed with their position on Recount, being knowledgeable they had very strong opinions about things, and constantly contradicted their own expectations of raiders with their personal behavior.

My problem with this person generally only extended to their behavior in raids and we spoke to this person a couple of times, but here is where our guild structure causes a bit of an issue. Because we're so friendly and the line between officers and members is so thin, when situations for corrections and discipline come up, authority isn't really established outside of raids. It makes having these discussions more difficult, but I took it up as an officer, and I thought I had made myself clear about my expectation of this person's behavior.

It worked for a couple of weeks, but then, last night, it all came screaming back in high-velocity. So much so, that an argument broke out in GChat at one point, and while I was forcefully retaining my impulsive GKick button the person spared me the guilt and GQuit themselves.

Things immediately restored themselves back to normal. I threw a tiny fit in my head about loosing ANOTHER geared, trained raider but the peace of mind that followed their absence was worth the price. The tragic thing is, I liked this person quite a bit, and had it not been for their behavior and epeening, we could have enjoyed a long and healthy relationship.

Ego can be a big thing in games, and I understand it's a rush to be at the top of the heap and it stings to be at the bottom, but:
  1. I don't need you to flash Recount every time you do well
  2. I don't need you to make excuses when you aren't
  3. I don't need you to blame everyone and everything else but yourself when you die
  4. Sometimes, the Healers choose tanks over you and you wind up dying, so deal with it
  5. Dying to mechanics you fail to execute does not mean the mechanic is bugged
  6. You might have been top DPS because you sat on the boss, but the people who actually switched over to the adds saved the fight
  7. Please don't correct me, and then when you're proven wrong, feign acute memory loss
If you're in a raid and find that you're suffering from a feeling of being the Outsider, check the above list and if you do any of the things on it, the problem might be you, not the raid.

Friday, August 20, 2010

PuG - how to and how not to

I was puttering around on my Forsaken Death Knight yesterday afternoon and as I tend to do while puttering, I left myself in the Raid Browser as Tank/DPS on the unlikely chance that someone might need me.

You see, with my raiding and guild obligations Alliance side, I don't really want to commit to a Horde guild as I will always put my Alliance guild and toons first, so I don't think it's fair for me to join a guild with an alt. I can see it working out if I can find a raiding guild that does weekend work only or something, and while I don't mind PuGing - it can lead to fun and excitement and meeting great people - in the end of the day, I play this game to raid with friends.

So anyway, I was herbing away when I get a whisper - "Tank for ICC 10? Marrowgar is down." I do my usual Litmus Test - pop the person's name into Wow-head and peruse their gear/raid stats, and he'd done 8 or 9 bosses in ICC a few times, so I figure he is a professional PuGer. I accept his invite, zone in, click "Accept" when I'm asked to enter into the lockout and am sealed to this raid.

Happily I put on my tank gear, take my flask, eat my food, log into Vent, and start jumping up and down, ready to pull. That's when I realize with slow dawning horror that this will not be productive. That I have, in fact, thrown away my raid lockout for nothing. For one, my co-tank with massively better gear than me but in the same spec as me is doing far less damage than I am. The Raid Lead isn't leading so much as telling people when to pull. The DPS is non-existent and there are two healers, one of whom drops raid after one pull of the boss that lasts seven minutes to get to phase 2 at which point I explode the second I stop chaining cool downs.

Mind bogglingly, the raid leader then says he has time for one more pull and I just about have to induce a stroke in myself to keep from punching that press to talk key and screaming, "What the fuck?"

Disgusting.

Later in the night, my normal Alliance raid was short three people due to massive log-in issues that plagued my entire Battlegroup and I wound up PuGing and did a mixed bag of Heroic and Normal mode kills. I actually wound up with a couple of upgrades that I had been looking for, for a long time. And as usual, after we had killed 9 bosses in 2 hours at the end of the night, the PuGers whispered me kindly, asking me if we were looking for recruits.

Why can't I PuG for my guild's counterparts Horde side? Anyone on Moon Guard need a part-time Tank/DPS DK? I swear I don't suck.

On top of that, some roster issues are starting to nag on me, wherein I've had our Shadow Priest sub-healing hard modes for our Resto-Shaman who's on a sabbatical and he's getting antsy to get back to his normal spec and is tired of keeping up two gear sets, so I've sent an e-mail off to the Shammy to see what her status is.

Little, minor issues like these are starting to pile up. I might need an officer meeting soon to sort this shit out!

Wednesday, July 28, 2010

Tanking Woes

Sometimes I forget just how lucky I am to have such awesome tanks to work with as I do. There are three of us who have been tanking together since, oh, September last year or so, and we've grown used to each other and kind of communicate in short hand at this point. Any two of us in any combination can tank very efficiently and pick up new mechanics very quickly because we just have an innate trust with each other.

For the first time in ages, the other two were both absent last night and I had an initiate level member who'd expressed interest in tanking before step up to tank with me, and, it was a mess. I take most of the blame here, because I wasn't communicating as much to him as I needed.

Tanking partnerships take a lot of experience and a lot of working together and a lot of trust to be earned between both tanks. I felt like I was tanking alone, and I'm sure he felt the same way, and we kept stepping on each others toes and when the tanking is off, the rest of the raid is thrown off balance.

I think tanking is an invisible art - when done well, really well, it should be like the tanks are doing nothing at all and the DPS and healers can do their job without thinking about the tanks. That's the way we are generally, we put out enough threat that generally our DPS don't have to throttle themselves. We pull aggressively but keep things under control so things move on at a steady pace. It's an ebb-and-flow of pulls that takes a lot of effort to learn correctly and last night, there was none of that smooth flow and instead, it was like white water rafting and the DPS suffered terribly for it.

The one good thing to come out of last night's disaster is that my appreciation for my co-tanks has shot up ten fold. Because that relationship and trust we have is worth more than any amount of gear of experience another tank brings.

Let's hope Thursday is a bit better.

Wednesday, June 23, 2010

The Hardest Raid Boss Of All

Last night we were all ready to go and girded our loins and sniffed like Rocky just before a fight, I had even spent a little bit of time in the cold box with a side of beef, myself, and I know our Philadelphia folks had run up the stairs of that building and posed beneath the statue of the Italian Stallion.

But all our preparation was for naught, and we were felled, defeated, unable to progress. Our nemesis was invulnerable to our taunts, his damage unhealable, his resistance too high for our casters to pierce, his armor too tough for our melee to pierce.

It was the Patch Day Boss.

Our server didn't come up till 9:40 EST which is an hour and forty minutes in to our three hour raid slot. Alas, alas, by then, most folks had logged off of vent, and a few were still having trouble even connecting to the game.

So, another night fell by the wayside, to a beast that has managed to hold back raids for years and, is as of yet, unconquered.